The Dynamic Map Loader will allow you to load a map in Unreal Engine from a plain text file.
You can instatiate, objects, NPC characters, lights, vfx and sound. It's multiplayer ready, all classes are already replicated. The entire loader and it's base classes are made usinc C++.
Current Features:
Main MapLoaderActor Class.
Base replicated actor class.
Base replicated cpc character.
Flags to choose if you want to spawn objects by object type (ceiling, decorations, door, floor, light, npc, sfx, vfx and wall).
Use one plain text file for one map.
Configure path and the name for the text file.
Bonus Widget UI for Loading progress bar.
Health component for the npc, can be added to any object, it controls health and can show a health bar over the npc, color and position can be change in the blueprint.
Keep Organized, each object will be instantiate in it's own folder in the outliner.
Youtube preview video