Viewport window visualization problem / Resolved

Good morning,
I hope that someone could help me.
Since yesterday, on UE 5.3,



my viewport with 4 windows only allows me to view those in perspective and in camera.
All those in Top, Bottom, Right, Left are grayed out.
If I create a new project, the visualization is ok.
Any ideas in advance, thanks.
Denis

Hey @Den2web

can you click on the Show button and select UseDefaults to see if that changes your viewport?
image

Alternative: Select Window => Load Layout => Default Editor Layout

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Thanks for your help @L1z4rD89 ,
but both solutions do not work
The UseDefaults from the schow menu and Window => Load Layout => Default Editor Layout, neither even if I also tested UE4 classic Layout.
Strangely, it is my last 2 versions that react like this.

2 Likes

Hey @Den2web

I just noticed the distance shown in your viewport: 100E+30km. That is a lot, that is very far away. Please select an actor in your WorldOutliner and press F to focus on this. I think you will then be zoomed in on it.

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Many thanks @L1z4rD89 :ok_hand:,
your solution works perfectly.
I don’t understand how I could have moved away from such a distance, scale.
I hope this explanation will be useful to others who come across this post
and encounter the same problem.
Denis

2 Likes

Man … thank you very much!
I have the same issue and you saved me! :+1:

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thanks for help

but every time need to do this you cant save that