my viewport with 4 windows only allows me to view those in perspective and in camera.
All those in Top, Bottom, Right, Left are grayed out.
If I create a new project, the visualization is ok.
Any ideas in advance, thanks.
Denis
Thanks for your help @L1z4rD89 ,
but both solutions do not work
The UseDefaults from the schow menu and Window => Load Layout => Default Editor Layout, neither even if I also tested UE4 classic Layout.
Strangely, it is my last 2 versions that react like this.
I just noticed the distance shown in your viewport: 100E+30km. That is a lot, that is very far away. Please select an actor in your WorldOutliner and press F to focus on this. I think you will then be zoomed in on it.
Many thanks @L1z4rD89 ,
your solution works perfectly.
I don’t understand how I could have moved away from such a distance, scale.
I hope this explanation will be useful to others who come across this post
and encounter the same problem.
Denis