Hello,
I haven’t seen this talked about, but the viewport snapping option seems to completely go off the actual grid and uses some invisible viewport grid. This grid adjusts to your screen, and can really mess things up if you want things snapped to the actual in game grid.
I want to use viewport snapping, like roblox has as its extremely useful, but it doesn’t work with the actual grid I want it to attach to. Is there a way to turn this off, but still use viewport snapping? or force viewport snapping to use the XY grid? I have a video of it happening. This is highly frustrating as its not even step 1 in building a level and I find an issue x.x