Hello, after a lot of search I couldn’t find anything on changing editor viewport size. I want to set it to a fix value so that everytime I open engine or begin play I am sure it is that size only. So far I could save the layout of the editor but that doesn’t work always and sometimes my viewport size changes to some random values.
Is there a way to do this dynamically through c++ code or blueprints?
Modifying the viewport size is definitely possible through C++. While you may have to do some digging, here is a plugin that creates the same/similar goal to to what you need:
I hope the above helps point you in the right direction!