viewport pivot shows wrong direction

Hello. How can i change pivot direction to 90degree in blueprint viewport? I want to made sliding door, but they slide like of course.
Thanks.

Hey @DarkPhilosophy!

There are a few things I think you could be asking:

  • How to change the pivot point of a static mesh permanently
  • How to make the door swing open
  • How to change the location of the pivot in relation to the static mesh (say, make the pivot be halfway up the door’s side)

Would you mind clarifying a tiny bit more? Once we know for sure what you’re seeking we can go into detail!

Let us know!:slight_smile:

When doors slide open they open diognaly not on y axes but somewhere x to y axes. i tried to reset pivot, set for new,try to edit pivot but nothing help, its stay like it is .In picture i slide them to other side so it is easier to see how they go of the y axes

Perhaps you can post the code and a video of what is happening?

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