Viewport (PIE) Resolution increasing on every launch play

Hey there,

will they ever fix this bug? -Or am I missing something here?

So, I do have this bug since my beginning with UE4 and - over time - it’s making me crazy…
I have a 4K monitor with a scaling of 150%, set in the Windows OS.

Every time I’m launching PIE, the window size/resolution is increasing bit by bit, where I finally end with a window passing my screen (no matter the UE project).
When I set prior mentioned scaling to the common 100%, I do not have this bug.

Is this just me?
I do have this bug since my beginning with UE4 and am running UE5.3.2 currently.

Kind regards and have a nice day!

UnrealEditor_2024-04-11_10-13-45