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How do I turn ON Grid lines in the editor viewport?
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How do I make the X/Y/Z gizmo/gimbal BIGGER, and reposition in the top-right corner?
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Is there a way to ‘re-assign’ the Rotate view feature, from the Right Mouse Button? I can’t find it.
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How do I ‘flip/ invert’ the direction in which the viewport rotates across the X axis?
Hey @GameGuruGhandi, welcome to the community!
If you go to Show, you should be able to find all the grids you can, otherwise, the grid may be visible, yet transparent.
If that’s not what you’re looking for, there is a button with 4 squares at the top-right corner, that may open a viewport you’re looking for.
I’m not certain about the X-Axis particularly, but I know you can invert the Y axis in settings, so you may have some luck there:
As for the RMB problem, I’m not entirely sure that the viewport rotate is one of the changeable features in Unreal without digging into the Source.
I hope this can help,
-Zen