This one’s kinda hard to describe, so here’s a video:
Basically when I’m in simulate/play mode I can’t mouse drag very far without it getting stuck.
This happens on all projects and has been the case for ages. Only now it’s really bugging me.
This one’s kinda hard to describe, so here’s a video:
Basically when I’m in simulate/play mode I can’t mouse drag very far without it getting stuck.
This happens on all projects and has been the case for ages. Only now it’s really bugging me.
Hey
Thank you for uploading a video to demonstrate the issue you’re experiencing. Is this only happening on the project that you’ve created, or is it happening on a simple template, such as First Person?
Also, would you please provide me with your dxdiag ? You can obtain these by going to your Start Menu and typing ‘dxdiag’ into the search bar. Once the list populates, you should see ‘DxDiag.exe’. Open that program and wait for it to load your computer specifications and then click ‘save all information’.
Thanks! ![]()
[DxDiag][1]
36082-dxdiag.txt (30.8 KB)
It seems to happen on my project and all the templates. A blank project however works fine.
Hey
Thanks for providing me with the DxDiag . Your computer meets our minimum specifications so that shouldn’t be a problem. I was thinking that the editor was lagging/chugging because you were trying to circle the level.
Are you running any intensive programs on your computer when you’re simulating your game? At this time, I would suggest to restart your computer, start up the editor with that project from the video, simulate it and see if it reacts the same way or not.
In the meantime, I’m going to investigate a bit more and see if there is anything else I can find out regarding the issue you’re seeing on your end.
Thank you. ![]()
Swapping the player controller class to ‘PlayerController’ seems to fix the issue, but obviously I’d rather use my own blueprint one. This applies to all projects too. It may be an issue with blueprint player controllers not working properly?
Also it’s definitely not just lagging and I have nothing running in the background. My asset intense level works fine with the code PlayerController
Hey
Would you be able to send me the playercontroller that you’re having trouble with? I created a blank project and added in a blueprint playercontroller and was able to rotate around the project.
I appreciate any additional information you can provide to me to validate this bug. ![]()
Thanks!
Hey
Since I haven’t heard from you in the past few days, I’m going to need to close your thread for tracking purposes. If you are still experiencing trouble with the editor, please respond to this thread with information requested from my previous post and I’ll be more than happy to assist you further.
Thank you! ![]()