view rotation

there is no ‘orbit tool’ in twinmotion like in sketchup, so unfortunately it won’t be exactly the same as how you navigate in sketchup. however when you select the blender/sketcheup navigation mode in twinmotion, the view will rotate around the point you click (left click) - the camera target will stay the same, and the camera location will change. right click will rotate the camera around your current camera location - so your camera location will be steady but your camera target will move around. as i’m not used to sketchup, i can’t help more on this matter. maybe someone else with more sketchup experience can chime in.