view rotation

Hi,

Is there any way i can set my view rotation type like in any 3d modeller / CAD software?
What I mean is that where ever I click and drag on screen it will rotate with view pivot at the center? right now twinmotion rotation is more like a bird flying around. I dont know if explain my question well.

Thank you

hello, yes it is possible to achieve what you are asking for. please take a look at the video to see how you can change navigation modes: [Dropbox Capture](screen capture)

Im sorry, but I dont see any differencce?
What I want is that wherever I click to orbit, the rotation pivot is always on te center. Now I need to click exactly on the center to orbit around with pivot in the center.
here is the example
Recording 2024-06-09 173815.mp4

Notice that even when I click at the sides of the screen to orbit, it still rotate my view around the center of the screen.

Thanks in advance for the help

there is no ‘orbit tool’ in twinmotion like in sketchup, so unfortunately it won’t be exactly the same as how you navigate in sketchup. however when you select the blender/sketcheup navigation mode in twinmotion, the view will rotate around the point you click (left click) - the camera target will stay the same, and the camera location will change. right click will rotate the camera around your current camera location - so your camera location will be steady but your camera target will move around. as i’m not used to sketchup, i can’t help more on this matter. maybe someone else with more sketchup experience can chime in.