I’m trying to build my level, and for some reason the camera is just slowly falling downwards, like it has gravity in a simulation, but I’m NOT simulating anything- just trying to move things around in the viewport. Anyone know how to stop this? It just started doing it randomly. It only does it if the map window is active. Also does this in the Static Mesh viewer
Do you have a gamepad plugged in? Could just be a thumbstick drifting and bringing camera along for the ride. If that’s the case, you could disable gamepad input in editor viewports from editor prefrences, or increase the deadzone in your gamepad’s settings.