[Video Tutorial] Connecting C++ to UMG UI Blueprints

As a newcomer to Unreal’s UI system, one of the hardest things for me at first was working out how to write logic in C++, and lay out UI widgets in Blueprints.
I made this video to show the full process of creating a simple widget from scratch.

If you prefer text, I made Intro to C++ UIs and Bindwidget tutorials.

Please let me know if there’s anything I can do to improve, it’s my first video tutorial so I’m still pretty amateurish!