Hi, I have a problem when I play a video in the scene, is blurred/pixeled. But the original video looks good, also in the media texture playback. But when I press pause in the media texture the video gets good quality in the scene. Any idea?
Chances are it’ll be fine once you render it as it’s not trying to play in real time. I wonder if this is effected by the texture streaming buffer? if so you could try increasing the buffer size with a console command, I don’t know it off the top of my head but it should be easily searchable.