Video is white only in build since 5.8

Hi,

I’ve (again) encountered a problem with media being played as a white screen instead of the video. I had this issue before and what’s on the end of this blueprint fixed that, but since I updated from 5.7 to 5.8 it doesn’t work anymore. In editor everything is fine.

I went over the Play a Video documentation again and everything is in order, video file is in /Movies too. Removing the last nodes connected to the image video variable doesn’t work either.

Can’t seem to find the solution, anyone know what I’m missing?

Fixed it by redoing everything, seems to work now.

The Media Texture and its associated Material of UE 5.8 handle certain parameter checks differently than 5.7.

To fix existing assets without starting over:

  1. Open the Media Texture and enable New Style Output.

  2. Open the Material, select the Texture Sample node, and set the Sampler Type to Color.

This approach successfully resolved the same issue in my own project.