Why does my Character model Vibrate and convulse like it is doing?
I tried to limit joint rotation abilities, I even tried to Lock them, so that Backbone and all shoulder bones
can not Rotate. but the mesh still flops wildly.
I have no animation information. no pose information.
I was just hoping to figure out how to get a Ragdoll into the game, before trying to learn how to animation and things.
Though, come on, you know you could have found it yourself
You need to disable collision between touching shapes, enable collision for others etc.
There are vids on this aimed towards UDK that are still relevant.
Its kind of hard to search when you dont know what the problem is or what tool your looking for Kriz.
Now that I know about “Phat” i can read up. I had been searching joints and skeleton information. i figured the problem was from the maya side.
“disable collision between touching shapes”. thats a great place to start rading.
thanks for the specific directions, the generic “go search google” is hardly direction at all.