Video degrades in quality during packaging


I’m currently using a two minute 1080p video in my video game. When I play it in the editor (Selected Viewport, New Editor Window, or Standalone Game), it always plays at exactly the same time and at exactly the same quality. However, when I package my project, the in-game video plays a few frames late (which is pretty significant, in my case) and is noticeably worse in definition and frame rate. Normally, my videogame plays smoothly at 60 FPS and the video I use is 30 FPS. I’ve already checked the box that allows me to precache the video file and don’t know what else to do. I’d just like the video to play the way it does in the editor!

Anyone have any ideas?

thank you,