Victor's Behaviour tree basic zombie(C++/Blueprints) [TUTORIALl]

[=Connor.Williams;120175]
Sorry for the slow reply, been away haha.

Yeah that seems about right. Without the function, it won’t fire it off. Not stupid, we all make mistakes. :stuck_out_tongue:
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Alright I changed to UFUNCTION but I guess was just the tip of the Iceberg because I have more than 16 errors now ! lol it seems it is all coming from the controller.cpp file !

Most of them are related to the IsAlive it says it is not a member of ProjectCharacter because function does not exist ?
and the UE_log (LogShooterWeapon) * I had to delete it *

I am kind of lost right now