VICODynamics: a particle based Soft-Body physics Plugin

Hi,

I’m using UE5 and I can’t seem to make the VDCollider component to work. I have checked the “Enable Explicit Rigid Body Collisions” on project settings and the “Use Explicit Rigid Body Collision” on my actor Rope component. Then I add a VDCollider component to the actor that will collide with the rope, but can’t trigger collisions no matter the combination of settings I try.

If I uncheck the “Enable Explicit Rigid Body Collisions” I do trigger collisions with my other actor. The problem is if I leave this option unchecked my performance deteriorates drastically.

Thanks!