VICODynamics: a particle based Soft-Body physics Plugin

Hey, great plugin! How do you use the “Fill location Cache” and Use Location Cache on the cloth component. I want some cloths to be pre drapped over chairs and tables. What would be the best way to grab a cloth at a specific point? Thanks! What im going for is a horror game effect where players can pull the cloth of different objects, and one of those object with be laughing and slighty moving underneath. I want to have the player grab location to be where ever they click on the cloth, and start dragging from there, in same way a bit as you imagen with the physics handle component

edit: I have found how to use the fill location cache. 1) Press place until cloth falls how u want it. 2) press button use location cache 3) Copy location cache array. 4) after stopping game, paste it back in.

Any tips on best way to grab the cloth would still be appreciated. Also any tips to keep mesh from gittering when it falls to floor?

edit 2: currently testing - getting particle closest to click position. Moving particle with set location method.

How to you disable simulation? would only like to turn it on for meshes player has clicked on.