rezelector:
Heya, Thanks for all the work you have done, the plugin is great but I am having an issue:
I have a Character who attaches to a rope and then detaches- they jump at the rope, grab it and then jump off. The attachment and detachment works fine, but the rope seems to get stuck.
In order to do this I add some collision spheres to the rope so that the character can detect it. And then when they overlap my character i can send the event ATTACH and then at an arbitrary point the player can send the DETACH event. However, the rope stays stuck like in fig 2 even when the character has left the rope fig 3
Any ideas?
Thanks for all your work and the time, hope the game is going well x
Huh, it looks like it’s staying fixed in space on detach… which version of the engine are you on? Are you using the Marketplace plugin or the GitHub version?