VICODynamics: a particle based Soft-Body physics Plugin

Hi,I’m trying to use VDMeshClothComponent, and I changed the “VDTestBox” mesh to “1M_Cube”,then I found it dose not work,so I debug the plugin,then I know it because your Particles is mapping to mesh vertices.
I open VDTestBox and 1M_Cube in ue4,as I guess,VDTestBox has much more vertices than 1M_Cube.
I want to ask,is it able to use 1M_Cube in VDMeshClothComponent?