There is a fatal error when I pack my game, Log information is at below:
ParallelExecutor.ExecuteActions: Creating library G:\Projects\LifeRaft 4.20\Binaries\Win64\LifeRaft-Win64-Shipping.lib and object G:\Projects\LifeRaft 4.20\Binaries\Win64\LifeRaft-Win64-Shipping.exp
ParallelExecutor.ExecuteActions: Module.VICODynamicsPlugin.cpp.obj : error LNK2019: unresolved external symbol _libm_sse2_sincosf referenced in function “public: void __cdecl FVDRopeSceneProxy::BuildRopeMesh(class TArray<struct FVector,class FDefaultAllocator> const &,class TArray<struct FDynamicMeshVertex,class FDefaultAllocator> &,class TArray<int,class FDefaultAllocator> &)” (?BuildRopeMesh@FVDRopeSceneProxy@@QEAAXAEBV?$TArray@UFVector@@VFDefaultAllocator@@@@AEAV?$TArray@UFDynamicMeshVertex@@VFDefaultAllocator@@@@AEAV?$TArray@HVFDefaultAllocator@@@@@Z)
ParallelExecutor.ExecuteActions: G:\Projects\LifeRaft 4.20\Binaries\Win64\LifeRaft-Win64-Shipping.exe : fatal error LNK1120: 1 unresolved externals
<>c.<PrintExceptionInfo>b__4_1: ==============================================================================
<>c.<PrintExceptionInfo>b__4_0: ERROR: UBT ERROR: Failed to produce item: G:\Projects\LifeRaft 4.20\Binaries\Win64\LifeRaft-Win64-Shipping.exe
My engine version is 4.20.3, Thank you!