VFX / Technical artist

Hello Everyone,

We’re looking for a VFX / Technical artist that can make a post process/emitter combo for a “tresure hunt” mode of our game.

The idea is that the person activates this “view mode”, and the screen get’s black and white, and a emission bubble appears from the tresure/treasures.

Similar to the witcher game “senses”:

But instead of a static frame, the effect would be similar to this:

There’s a bubble that expands from the treasure so the player can see in which room the origin of the emitter is.

Please send me a PM if you’re interested in this job, with some portfolio that you find relevant to it.

thank you for your time