VFX Spark Pack by Gentleman Fred FX WIP

Hello all,
Sorry I’ve been missing in action for a while. I’m at the end of the production cycle for Just Cause 3 and well its been taking up all of my time… but that aside, here’s a pack I’m working on now.

VFX Spark pack

This pack is an experimental pack in that I was trying to figure out a few different ways to spawn emitters and effects using timing and collision. This pack is mainly set to be used for environmental use, but with some tweaking I could see them used for dynamics.

Depending on the effects the blueprints have the following:
Random time generation spawning for a full effect
Random time generated spawning for emitters in an effect
Collision spawning for a full effect
Random beam targeting for a beam based effect.

Working on an electrical explosion used for different sized of electrical objects.

Here’s a link to a video here:

https://youtu.be/QOPfaH9wAt4

It’s coming along nicely Fred.

hellloooo
Here’s a test for collision beams. Take a look see. I should have this done soonish

https://youtu.be/MGLSAZ9U9JA

All right I’ve submitted the pack: Here;s the final vid:

https://youtu.be/lB_TNxtIbuk

I’ll be starting a thread with all the effects/blueprints and what they do in the next couple days.

WOOT!

Fred