I’m trying to spawn a VFX sticked to the Player with the VFX Creator device, so i created my vfx with niagara and changed the NiagaraComponent from the VFXCreator to my custom Niagara System, but it keeps spawning its default system…
Yes, this is broken. There’s been several threads on this.
For me, the Niagara system changes in UEFN, but not in game. Should be fixed ASAP.
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