so im making a vfx following a tutorial on youtube at the moment it works fine if i spawn it at ground level:
but if i spawn it on a floating platform it pass throught:
im using a sphere trace to get the hitted target and then spawn an actor that have inside the vfx at the position of the hitted target, but it seems to work only if the target is on the ground, any idea how i could fix it? thank you for any help