vfx bug

there is a bug in uefn were if you start the game 2 times it makes your vfx spawners go away with the device still there

Try using User Options - Function, and add an array element to Reset.
Use the eye dropper to point at a device related to your game start, then use the drop down menu to set the triggering event.

Not really familiar with vfx spawners to know exactly what to do, so maybe set up a few different vfx devices in a row with different settings and see which one works.

Try pointing one to itself and setting the trigger event to on disabled.

Also there are settings in the VFX Spawners advanced setting related to resetting and enabling behaviours

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