Add a strong sense of solidity and authority to your scenes with this high-quality, realistic concrete barrier.
Designed as a world-end boundary, restricted area divider, or environmental limiter, this asset features a Game-Ready & Render-Ready structure, making it suitable for both real-time game engines and high-quality render workflows.
Its fully modular design allows you to create custom perimeters of any shape and scale for playable areas, background world-building, or cinematic compositions.
The low-poly optimization ensures high performance in game engines while preserving strong visual quality in offline render scenes.
The asset is suitable for use in both foreground and background, and can be comfortably used across FPS, TPS, and survival games, as well as cinematic, architectural, and atmospheric render scenes.
Features
Modular System: Straight wall segments, 90° corner pillars, and junction pillars
Security Elements: Spiral razor wire and fence attachments
Storytelling Decals: “NO ACCESS”, “AUTHORIZED PERSONNEL ONLY”, and “CITY PROPERTY” (with alpha)
Game-Ready & Render-Ready: Optimized for real-time engines while maintaining a clean and strong appearance in offline renders
High-Quality Textures: 4K PBR textures included (can be downscaled to 1K if needed)
Technical Details
Texture Resolution: 4096×4096
Texture Maps: Base Color, Normal, Roughness, Metalness, Opacity
Polygon Count: ~300–500 tris per mesh
Total Assembly: ~4.5k tris (example setup)
Materials: PBR Standard
Mesh Count: 5 (excluding decals)