Very strange bug - two blueprint classes are copying each other's code

Whatever I do in my BP_BuildingMaster blueprint and BP_BuildingManager blueprint copies to the other. I have been using both blueprints for weeks now and this only happened today.

The blueprints you see are originally from BP_BuildingManager. I have no idea what happened to the BP_BuildingMaster code. I tried restarting the editor but I don’t know what else to try. Is this a known bug?

It isn’t copying. It is just that the BP_BuildingMaster isn’t loading correctly, because this path i have marked in red is the same in both:

I sadly don’t know why or how to fix this, but restarting both unreal and the computer always seems to do the trick.

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Check “Class settings” in both, see if they are same class there. Also look in “class defaults”

Oh, good catch! I restarted my whole computer and it did the trick. Never seen that bug before. Thanks for the help!

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