Hey there, thanks for the response. I guess my initial post was a bit vague, wasn’t it? My apologies!
We’re going for a dark theme. It’s going to be a dark story-driven RPG - almost to the extent of being a “horror”. We’re not looking to scare people, but we’re looking for a level of detail that we haven’t found in any other games. Let me elaborate:
Picture a village that’s been cursed. One of the townsfolk is horribly disfigured by this enigmatic curse. Rather than a brief scene with small detail, we’re going to show a lot of creepy details to (hopefully) really get the audience riveted. We want to go for a more direct approach. A curse that may have taken place in real life, in our opinions, would probably have created many more woes than you typically see in games (of course this is all in theory - it kind of has to when we start discussing “curses” and trying to be “realistic”). We hope to branch out of the “typical” rut and create a truly unique visual experience, while also delivering the rock-solid RPG mechanics people are longing for with blockbusters like The Witcher, for example.
That’s just one example - we’re looking to have townsfolk transform into horrific creatures, do unthinkable deeds, etc. and the end user will be in the center of it all. How they choose to react is up to them.
I know this description is still a bit vague, but if you have any specific questions please feel free to ask!
Thank you kindly for your interest! I’ll be going over applications with the other owner (who is the Director of Art) and we will be responding very soon. Thanks again for the interest!