I want to make a movement system on a grid. Like Chess, Legend of Grimrock, (old) Might and Magic or similiar.
Till now I didn’t work much with unreal 4, so I don’t know any command with name and usage.
How you see I selected the third person preset and delete the basic move action. Then I changed it to a “Ai move to” and linked “get player pawn” and “get Actor Location”+20X.
He don’t want to walk.
Properly everyone of you knows my mistake
If there is a quite nice way for a better board-movement-grid than a manipulated vector, it would make me very happy
Greets from Germany