Summary
I successfully migrated the models from Sketchfab. After going into 3D editor, some of the textures show up as 32x32.
Problem shows up on seemingly random texture files, on some, but not all.
Some have the original resolution like 4096x4096.
Few models are affected this way. I encountered at least 3 or 4. There are also a few that i checked that are completely fine.
I waited and rechecked the model few times. But it doesn’t seem to load up the high res textures.
Is this an issue with migration? Or just some temporary problem with the servers (or maybe even my internet connection) that makes it load only the extremely low resolution files?
What type of bug are you experiencing?
Other
Steps to Reproduce
Open 3d editor of migrated model, i guess…
Don’t know if this issue is possible to reproduce for anyone else.
Expected Result
Textures in original resolution should have been migrated from Sketchfab
Observed Result
Textured displayed are often in 32x32 resolution.
Platform
Brave, web browser
Operating System
Windows 11