Very bad rendered video quality with sequencer

Hello,

I have been struggling for days with this and I still haven’t found a solution.
I have a scene that I want to render in a video with the sequencer and every time I render a video, it has really bad quality, espacially in textures and materials.
I have tried using the CineCameraActor of the sequencer, the normal Camera of UE but nothing changes.
I have set my material quality to high in the settings and the engine scalability to epic.
Also I haven’t built the lighting as all the trees are moving, so it must be dynamic and the lights in the house flicker. Just in case this is a useful information.
It seems like I am the only person on Earth with this problem as I can’t find a single thread about this issue.
Help would be much much appreciated because I have spent a lot of time trying to solve this.

Thank you a lot in advance.

This is how the final video looks with the sequencer

and this is how it looks in the editor

1 Like

Ok, as usual when I post a question online, I find the solution sortly after. It’s weird.
All I had to do was disable Texture Streaming in Project Settings/ Engine/ Rendering/ Textures.
Now everything is rendering just fine.
I hope I helped someone at least.

Helped me, but now textures are fine still need to fix why objects are despairing, thanks!