Hello there.
What happened with Level Streaming? There is no option “Unload” or “Remove from Editor”, everything must be loaded in one time - at persistent level - can’t selective edit chosen sublevels.
I got “vertical case”, big building, stacked floors vertically and need to dynamic switch levels(floors), but World Partition doesn’t support Z and Level Streaming is devastated in late 5.x Unreal versions.
How to deal with it folks? Somehow force World Partition to handle it, or somewhere are hidden options for Level Streaming (load/unload while edit)?
I mean development phase - in-game is not a problem, but dealing with everything loaded in one time in editor - is impossible.