Vertex Texture Animation Normals

you can use a “dynamic” node in the mat-editor and the “parameter” node in cascade to talk to said dynamic node. with it you can make something spawn with a random value between 0-1. if you use that as a lerp for X amount of frames in the vertex anim matfunct you should be able to do just that.

also, thanks for the kind words :slight_smile:
(and be sure to set my answer as “accepted” :slight_smile: