Vertex Painting on splines


so you can’t vertex paint on splines, which would be super useful for roads for example, adding manually some details for some places, but particularly for rivers. I would like to paint in red swirls, blue foam, red speed of water (so that some places have high speed flows in some places, slow or static water in others), and opacity mask using alpha.

Can you add this please?

You still can drop your mesh onto the scene, vertex paint it and apply the paint as default. So that you have your VP applied on all the spline points sharing the same mesh.

Tested on UE4.26 and UE5.

Although, would be cool to see an update to be able to iterage the VP per mesh inside the spline blueprint.