Vertex Paint on Blueprint

So I turned a group of static meshes into a blueprint, and now I need to paint vertex colors on it.
The regular painting works if I select a static mesh, but if I select the blueprint it does nothing. I can’t seem to find any indication that I can do vertex painting inside the blueprint. Any way to do this or am I screwed and should have not used the blueprint in the first place? Also it seems you can’t disassemble a blueprint, so do I have to do it all over again and if ever I need to make changes I’d redo it or simply just not use a blueprint? What’s the point of the blueprint then if I cant bundle up my modular pieces to place in multiple locations?

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