Vertex Lantern - Particle Bake Pro

ParticleBakePro is a Unity editor plugin that bakes live ParticleSystem simulations into serialized animation data, then replays them at runtime using GPU mesh instancing (Graphics.DrawMeshInstanced). This eliminates per-frame CPU particle simulation overhead, delivering significant performance gains — especially on mobile and VR platforms. It supports all common render modes (Billboard, Stretched Billboard, Mesh) and alignment modes (Local, World, View, Facing, Velocity), with frame interpolation, custom vertex streams, optional Burst Jobs acceleration, and a full runtime playback API. The editor provides a one-click Bake Tool, custom inspectors with timeline scrubbing, and Scene View preview — all localized in 4 languages.