Hi there,
I´m exporting an *.obj with Colorized Vertices.
If I import the result in Meshlab, I get the Colorozed Vertices properly displayed but if I import into Maya 2016 or 3DS Max 2016,
there is no vertice color set to selet and display.
It seems Maya can´t display vertice color data unless it´s been properly written into a CPV set?
I tried to re-export the *.obj from meshlab for use in Maya but couldn´t figure out how to properly do that with
a CPV set readable by Maya…
Is this a known limitation or bug?
Cheers,
tim