Vertex Color exported not available/visible in Maya 2016

Hi there,

I´m exporting an *.obj with Colorized Vertices.

If I import the result in Meshlab, I get the Colorozed Vertices properly displayed but if I import into Maya 2016 or 3DS Max 2016,
there is no vertice color set to selet and display.

It seems Maya can´t display vertice color data unless it´s been properly written into a CPV set?

I tried to re-export the *.obj from meshlab for use in Maya but couldn´t figure out how to properly do that with
a CPV set readable by Maya…

Is this a known limitation or bug?

Cheers,

tim

Hi Tim Leydecker
It‘s more a compatibility issue in Maya ( and other software suites, too ). Not every OBJ importer supports this feature, PLY should work. OBJ vertex color is supported in Zbrush if I remember well, so please try to import it in Zbrush and export it to Maya if it‘s possible…