So, I saw that there was the Vertex Animation Tool and wanted to try to create the Houdini version of it! Well, at least the timeline version.
First, here’s a clip of a version without normals going from Houdini to UE4: [video]https://drive.google.com/file/d/0B4cZXYZBk8pmdHJYZG5DVnd5YTg/view[/video]
And here’s the blog post: Vertex Animations in UE4
The file’s located at the bottom of the blog post. It’s very much a work in progress, but I wanted to at least get the files out there if anyone wants to give it a shot. It can be a bit tricky to prepare the mesh, but it’s fun to look at once it’s in engine =] I’ll be updating here and the blog post as I make improvements.