Hi All, I am new to Unreal and I am not able to find an easy answer to this.
How can you save as…? (version up and save I mean)
In Unreal, the project structure seems to be a bit different than any other packages, it is useful to version up in case you mess with the settings of the project the layout of objects or if you realise that you have deleted something you need or again if you break a shader or a blueprint and you want to go back on a previous version of your project. It seems that you can only save one file and the old versions are doomed to get lost forever.
The only solution I have found is to back up the entire project but it is not very handy to do with projects going towards the order of Gb of data.
In Maya or Houdini, I have reached very easily v100 of a save. I can’t imagine to backup all that data.
When you search for “how to save as… in Unreal” it is giving you the result on how to let a player save the same, or the backup solution I have mentioned, or to save a level.
Even if you save a level and you mess with the shaders or blueprints, it is not easy to go back and I feel I have to version up every individual element I am creating instead.
Am I missing something?