currently my Project grows and I want to involve other develeopers to my project. So a version Control-Software is needed. I know this question was ask quite frequently but I still have no clue what kind of solution I should use.
I have some experiance with GIT, but git is more for pure source code rather then uassests.
So I was thinking about Perfoce Free Indie Game Development Tools but I don’t find any limits for the Project Size (currently the Projects is multiple gigabytes in size).
I think Perforce and GitHub are the most common used from what I have heard. I have been using GitHub personally when working on projects, there is an addon you can download for uploading larger files which may be useful. I am unsure of the differences between them though.
I’m hosting my own P4 server, and the server depo is on Dropbox (I have a 1Tb SSD with a 1Tb Dropbox plan on it, that’s $99 a year)
My pc hosting the server is opened up to the web so anyone can log in to the P4 server. I’ve been using this setup for a while with no issues.
Since my project involves 5 people or less, this is way cheaper than paying for online P4 hosting, and I have all the control and space I need
Also my internet is 1Gb up/down fiber optic…