Hi, what would be the best way to work on a single file together with multiple assets created separately and merged together in a single file? Is there an efficient manner to track the changes? Ideally, I see us working on different folders dedicated to each asset. This would be mainly at a blueprint level but I’m looking for something similar to git version control.
Hey @sinnik!
Well, you have a few options. One that I suggest is Perforce as it has built in functionality with UE. Other than that, Github hasn’t failed me yet, though I understand the want for something focused and streamlined. Check out this non-Epic affiliated link so you can see more about Perforce and UE:
I’m sure that there are other great alternatives that I am unaware of that others may use and contribute to the thread! Whatever you decide, good luck on your group project!
Thank you, I will check this out. As it’s a school project, we are looking for free options. Just curious, how have you used github with UE? When your project isn’t code based and mainly uses the blueprint setup.
Hey @sinnik!
Git can easily hold more than just the code for your project. Check out this non-Epic affiliated tutorial for setting up Github for UE:
Thank you again. I’ll perhaps proceed with this, need to try it on a dummy project first.
Hey @sinnik!
Checking in! Were you able to get either solution hooked up for your project?
Thank you for checking in, I did try using github, but I think because of the file size I wasn’t able to succeed in making the push to the main branch. I will have to use the large file storage option, I’m assuming.