Version 5.4 does not start, it gives an error. Help me fix it?

When opening it gives the following error “Unreal Zen Storage Server failed to launch. Please check the ZenServer log file for details:
C:\Users\Адмін\AppData\Local\UnrealEngine\Common\Zen\Data\logs\zenserver.log”

1 Like

hi @Vazilline
Unreal Zen Server is experimental and needs to be disabled

In the file C:\Program Files\Epic Games\UE_5.4\Engine\Config\BaseGame.ini
change the line in the section from

[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=true

To

[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=false

delete the section (if it exists)
[Zen.AutoLaunch]
DataPath=%APPSETTINGSDIR%Zen/Data
LocalDataCachePathEnvOverride=UE-LocalDataCachePath
LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
ExtraArgs=–http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600

from the file
C:\Users\Адмін\Documents\Unreal Projects\Config\MyProject\DefaultGame.ini

change the line in the section from

[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=true

To

[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=false

delete the section (if it exists)
[Zen.AutoLaunch]
DataPath=%APPSETTINGSDIR%Zen/Data
LocalDataCachePathEnvOverride=UE-LocalDataCachePath
LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
ExtraArgs=–http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600

The full description of Zen Server setting is in documentation

1 Like

Hi @Vazilline
I had this problem and solved it by disable my VPN, I hope that’ll help you…

2 Likes

Yes, turn off the VPN is OK, but I think the editor should not crash!!!

(post deleted by author)

It seems that this does not work - I did all this and still get log messages about Zen Server starting and listening on a port, and I still get random crashes about HTTP connections.