When opening it gives the following error “Unreal Zen Storage Server failed to launch. Please check the ZenServer log file for details:
C:\Users\Адмін\AppData\Local\UnrealEngine\Common\Zen\Data\logs\zenserver.log”
hi @Vazilline
Unreal Zen Server is experimental and needs to be disabled
In the file C:\Program Files\Epic Games\UE_5.4\Engine\Config\BaseGame.ini
change the line in the section from
[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=true
To
[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=false
delete the section (if it exists)
[Zen.AutoLaunch]
DataPath=%APPSETTINGSDIR%Zen/Data
LocalDataCachePathEnvOverride=UE-LocalDataCachePath
LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
ExtraArgs=–http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600
from the file
C:\Users\Адмін\Documents\Unreal Projects\Config\MyProject\DefaultGame.ini
change the line in the section from
[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=true
To
[/Script/UnrealEd.ProjectPackagingSettings]
bUseZenStore=false
delete the section (if it exists)
[Zen.AutoLaunch]
DataPath=%APPSETTINGSDIR%Zen/Data
LocalDataCachePathEnvOverride=UE-LocalDataCachePath
LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
ExtraArgs=–http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600
The full description of Zen Server setting is in documentation
Hi @Vazilline
I had this problem and solved it by disable my VPN, I hope that’ll help you…
Yes, turn off the VPN is OK, but I think the editor should not crash!!!
(post deleted by author)
It seems that this does not work - I did all this and still get log messages about Zen Server starting and listening on a port, and I still get random crashes about HTTP connections.