SkookumScript is available as a plugin for UE4, and supports this kind of coroutine handling. It was purchased by Epic, but hasn’t been updated in quite a while. Most people assume that’s because Unreal Verse is meant to replace it.
SkookumScript is available as a plugin for UE4, and supports this kind of coroutine handling. It was purchased by Epic, but hasn’t been updated in quite a while. Most people assume that’s because Unreal Verse is meant to replace it.