With Verse Persistence, you can give your players the ability to save their progress and pick up later where they left off. You can define custom data in UEFN that can be saved and persisted for players across multiple play sessions. Best of all, Verse Persistence won’t count towards your island memory limits.
Verse Persistence is built into Verse as a native language feature. This is the first step towards creating a metaverse where players interact and play in worlds that persist.
Read more here: Verse Persistence: Bring Save Progress Functionality to Your UEFN Experiences!
Check out the documentation here: Using Persistable Data in Verse and
https://dev.epicgames.com/documentation/uefn/persistent-player-statistics-in-unreal-editor-for-fortnite