It would be cool if in verse, we could do Player.GetPartyMembers(), and it would return an array of all the players in a party with that player. This would make it so that we could manage team select systems so that friends can easily play together or give the ability to make experiences better for friends playing together. I know there was an update that allows you to pair people who partied together on a team, but this would give an added level of customizability that isn’t there right now.
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