Im making a function that enable a button and prop manipulator but i have some issues to expres the (Player:player) , How can I fix it?
@editable
Comida_para2: player_counter_device:= player_counter_device{}
OnBegin<override>()<suspends>:void=
Comida_para2.CountSucceedsEvent.Subscribe(Activar_comidas1)
Activar_comida1(Player:player): void =
Comida1_B.Enable()
Comida1_P.ShowProps()
Comida2_B.Enable()
Comida2_P.ShowProps()
#not full code