Verse for Materials

Status

None

The Material Editor lets developers declare and edit Verse fields where the material itself is authored.

Developers can declare and edit Verse fields directly in the Material Editor, keeping this work within the material authoring context. It uses the existing Verse editing interface and workflows previously introduced in UMG.

3 Likes

This really needs to come with/be an improvement to how materials are handled with the mesh_component.

We really need to be able to set specific material slot indexes with materials and get certain material slot indexes - really hoping something like that ships alongside this