Verse code runs successfully on launch, code results do not appear in-game launch session, only logger.
I have two levels on a project, not sure if that had anything to do with it. I’ve been stuck on this for a while now, it’s driving me nuts.
My code runs successfully on launch in the log, everything shows up good. It runs to the end of code blog, prints my success log. Not a single bit of code is seen in my game. Signal remotes, teleporter, etc. It’s all code i used on another map as well, there is no issue with the code. I have one map published with identical code, and i ran that code in my new game and it still runs successfully without any visable results. It really can’t be the code.